![]() The five-part Pocket Like You Stole It shows some of the truly demented horrors of the Pokémon world, with some Mortys starving to death, being kept imprisoned and beaten, and forced to fight for survival or love. Along the way, Morty uncovers even more parallels between his experiences and Pokémon, with Mortys being kept in "Mortyballs" and the entire enterprise ending with a fight with the Council of Ricks, eerily similar to the Elite Four in Pokémon. Pocket Like You Stole It - from Tini Howard, Marc Ellerby and Katy Farina - follows a "plain Morty" from Earth C-594 escaping from his vicious Rick and setting out on an adventure to save the captured and tortured Mortys, such as Mer-Morty, Ants in His Eyes Morty, Maybe Evil Morty, and so many more. Rick and Morty: Pocket Like You Stole It confirms that, to no one's surprise, the Ricks of the multiverse have found a way to capitalize on the never-ending possibilities of the universe's Mortys, using them to fight against each other purely for their sadistic entertainment. Related: Rick & Morty: The Strongest Version Of Jerry Is More Dangerous Than Rick Once the series introduced the idea of endless Ricks and Mortys with wildly different forms and abilities - with many gathered in one place on the Citadel - it was only a matter of time until a game like Pocket Mortys and comic series like Pocket Like You Stole It explored what would happen if the (almost) heartless Ricks of the multiverse decided to see whose Morty is strongest through direct competition. The jump from cute childhood game to horrible torture isn't actually that much of a leap, with Pokémon having essentially always been a cartoon twist on dog fighting. ![]()
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